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Border Guard

Border Guard CR 3

Source NPC Codex pg. 129
XP 800
Half-orc ranger 4
NE Medium humanoid (human, orc)
Init +4; Senses darkvision 60 ft.; Perception +8

Defense

AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 30 (4d10+4)
Fort +5, Ref +8, Will +2
Defensive Abilities orc ferocity; Resist fire 10

Offense

Speed 30 ft.
Melee mwk falchion +7 (2d4+3/18–20)
Ranged mwk composite longbow +9 (1d8+2/×3)
Special Attacks favored enemy (elves +2)
Ranger Spells Prepared (CL 1st; concentration +2)
1st—resist energy

Tactics

Before Combat The ranger casts resist energy (fire).
During Combat The ranger keeps her foes as far away as possible.
Base Statistics Without resist energy, the ranger’s statistics are Resist none.

Statistics

Str 14, Dex 18, Con 12, Int 10, Wis 13, Cha 8
Base Atk +4; CMB +6; CMD 20
Feats Endurance, Point-Blank Shot, Precise Shot, Rapid Shot
Skills Climb +8, Intimidate +8, Knowledge (geography) +5, Knowledge (local) +2, Knowledge (nature) +7, Perception +8, Stealth +10, Survival +8
Languages Common, Orc
SQ favored terrain (plains +2), hunter’s bond (companions), orc blood, track +2, weapon familiarity, wild empathy +3
Combat Gear +1 flaming arrows (3), potion of cure moderate wounds, potion of divine favor, potion of shield of faith; Other Gear masterwork chain shirt, masterwork composite longbow (+2 Str) with 20 arrows, masterwork falchion, elixir of hiding, 26 gp

A border guard protects the lands of her tribe.

Vardeeka

Vardeeka considers it an insult to her ancestors if an intruder gets past her.